The format
Games are played on a half court. The first player or team to 11 points wins.
Overtime
If the score reaches 10-10, play continues until one side leads by 2. 12-10 wins. 11-10, keep playing.
Officiating
Every game except the finals is self-officiated. Event officials reserve the right to make final rulings where required.
How to score
| Shot | Points |
|---|
| Basket made inside the arc | 1 |
| Basket made outside the arc | 2 |
| Free throw from an inside-arc foul | 1 |
| Free throw from an outside-arc foul | 2 |
Possession
Tip-off and the Halfcourt Wheel
Before each game, the Halfcourt Wheel decides opening possession. Each side is given a colour, the wheel is spun, and the colour it lands on starts with the ball.
Choose your play style
Before the game begins, both sides agree on one of two possession formats. It stays in place for the whole game.
Option A
Check Ball Hoops
- After every made basket, play stops.
- Possession changes.
- Play restarts with a check ball at the top of the key.
Rewards structure and setup play.
Option B
Continuous Hoops
- After every made basket, play continues immediately.
- The side scored against gains possession.
- The ball must be cleared beyond the arc before attacking.
Rewards pace, pressure and transition play.
A basket attempted before the ball has been cleared beyond the arc does not count.
Can't agree? The Halfcourt Wheel decides who chooses.
After a missed shot
The defending side secures the ball and clears it beyond the arc. Once cleared, play continues.
Out of bounds
Possession goes to the side that did not touch the ball last. Play resumes with a check ball.
Fouls & free throws
Players call their own fouls. Be honest, be respectful, and call it immediately. Event officials may intervene if required.
| Foul | Awarded |
|---|
| Fouled on a 1-point attempt | 1 free throw, worth 1 point |
| Fouled on a 2-point attempt | 1 free throw, worth 2 points |
| And-one basket | Basket counts, plus 1 free throw |
Disputes & the Wheel
To keep games moving, the Halfcourt Wheel settles disputes, including:
- Possession calls
- Out-of-bounds decisions
- Contested fouls
- Simultaneous possession
- Any other disputed ruling
The outcome of the Halfcourt Wheel is final. Play resumes immediately.
Pace & sportsmanship
Keep it moving
Halfcourt Hoops is built for fast-paced action. There is no formal shot clock, but players are expected to keep play moving. Deliberate delays may result in:
- Warnings
- Loss of possession
- Further action by event officials
Sportsmanship
Respect your opponents, the officials, the spectators and the game. Unsportsmanlike behaviour may result in:
- Loss of possession
- Removal from a game
- Disqualification from the tournament